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C#.NET Fundamentals Training

C#.NET Fundamentals Training
Hosted by Bruce Jones
8 Hours of training on 4 CD-ROMs


In this C#.NET training course, Bruce Jones, an industry expert in the C# programming language, provides in-depth coverage of the fundamental information you need to build a solid foundation in C#. Bruce further explores and teaches advanced topics and a solid framework in ADO. This course is built to help programmers get up to speed and start developing applications in C#.NET.

C#.NET Training CD-ROMs

This C#.NET Fundamental course includes:

  • C#.NET Fundamentals (4 CD-ROMs)
  • 540 page Reference Text

With over 8 hours of instruction covering dozens topics including...

  • Objects and Classes, Methods, Keywords, Arrays, Delegates,
  • Event Handlers and Publishers, Exception Handling,

Join thousands of corporate repeat customers in receiving the highest quality training products on the market.

Special Offer: This C#.NET Course Includes a 5 User License.
**Please call 1-888-797-4040 for price on multi-user license.

C#.NET Fundamentals Training

C#.NET (#btl-c#net-m4)
Set of 4 CD-ROMs

(Reg. $399.95)
Sale $289.00

Economy Shipping: $8.95 (UPS Ground)
 (Allow 4-7 business days for delivery; No Tax, Except Maryland Residents)

Multimedia CD-ROM Based Training:
With CD-ROM based training, the lectures were video taped and then digitized and presented to you in Full Motion Video, Audio, & Graphics.

System Requirements: 486/200 mhz (minimum), CD-ROM Drive, 32 MB RAM, Sound Card. Available Hard Disk Space 200 MB. Windows 95, 98, NT, ME, 2000, or Windows XP.

C#.NET Trainer

Bruce Jones
is a PDSA associate, and an industry expert in the C# language. Bruce provides in-depth coverage of the core information you need to build a solid foundation in C#.

bruce_jones_sm

COURSE OUTLINE - C#.NET FUNDAMENTALS TRAINING
Includes: 4 CD-ROMs & Reference Text
Running Time: Approx. 8 Hours of Instructor-Led Training

C#.NET Phase I - Fundamentals

1.0 Introduction to C#
1.1 Why Use the C#   Language
1.2 Creating a C# Application
1.3 Adding Comments
1.4 Basic Data Types
1.5 The Code Editor
1.6 Constants
1.7 Converting Variable Types
1.8 Enumerations
1.9 Source Code Formatting Issues
2.0 Conditions, Classes, Methods, and Constructs
2.1 Looping and Branching Constructs and the IF Condition
2.2 The ELSE IF Clause
2.3 Code Blocks
2.4 The Switch Statement
2.5 Creating and Calling Methods
2.6 FOR and While Constructs
3.0 Operators
3.1 Overview
3.2 The Mathematical Operators
3.3 AND or OR Operators
3.4 The C# Conditional Operator
3.5 The Bit Shifting Operator
3.6 Short Circuiting
3.7 The C# Compound Assignment Operator

C#.NET Phase II - Fundamentals
1.0 Objects & Classes
1.1 Objects and Classes
1.2 Methods
1.3 The Constructor
1.4 The THIS Keyword
1.5 The NEW Keyword
1.6 STATIC Members
1.7 Stack and Heap Oriented Objects
1.8 The OUT KeyWord
1.9 The Static Constructor
1.10 The Private Default Constructor
2.0 Methods
2.1 Inheritance
2.2 “Boxing”
2.3 The Virtual Keyword
2.4 Abstract Classes and Abstract Methods
2.5 One Version of a Constructor Calling Another
2.6 Derived Class Method Calling a Base Class Method
3.0 More on Operators
3.1 Operator Overloading Capabilities
3.2 Operator Functionality to User Defined Classes
3.3 Overloading Relational Operators
3.4 Unreadable or Non-Maintain able Code

C#.NET Phase III – Fundamentals
1.0 Classes and Struts
1.1 Important Differences
2.0 The Finer Points of the .NET Base Framework
2.1 Interfaces
2.2 Extending the Interface
2.3 Mixing and Matching Interfaces
2.4 How to Determine if any Other Interfaces are Implemented
2.5 Two Interfaces With a Common Member Name
2.6 Hiding the Members When an Object of the Class is Created
3.0 Arrays
3.1 Creating and Array
3.2 The Foreach Loop
3.3 Filling Arrays with Data
3.4 Multidimensional Arrays
3.5 Throwing Exceptions
3.6 Populating Multidimensional Arrays
3.7 Creating Jagged Arrays
3.8 Accepting an Array of Parameters
3.9 Object Mimicking Arrays
3.10 Text Files
3.11 Non-standard Array Manipulation Features
4.0 Managing Arrays
4.1 Utilizing the Foreach Loop
4.2 An Arraylist
4.3 Sorting Items in an Arraylist

C#.NET Phase IV – Fundamentals
1.0 Delegates
1.1 Introduction
1.2 Instance and Static
1.3 Passing Delegates
1.4 Multicast Delegates
1.5 Static Members
2.0 Events
2.1 Creating a Set of Classes that Publish and Subscribe to Events
2.2 Adding the Additional Parameters (System.EventArgs)
2.3 Event Handlers and Event Publishers
3.0 Errors
3.1 The Start Page-User Profile
3.2 Setting Breakpoints and Viewing and Modifying Their Properties
3.3 Stepping Through the Program
3.4 Watch Variables
3.5 The Immediate Window and Other Windows
3.6 The Debug Class
3.7 Hard Coding Checks (Debug. Assert)
3.8 Conditional Compilation
3.9 Debug Write Methods
4.0 Exception Handling
4.1 The Non-Trapped Error
4.2 The Try Catch Block
4.3 Determining the Type of Exception
4.4 Creating Methods that can Throw an Exception
4.5 A Finally Block
4.6 Innerexception
4.7 Creating A User-Defined Exception Class

 

 Prerequisites
 None

 Bundles
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