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AutoCAD 2009 Training

AutoCAD Training Category > AutoCAD 2009 Course >

AutoCAD® 2009 Training
A full-featured AutoCAD training course covering beginner to advanced concepts, and everything in between, for Autodesk's AutoCAD 2009. The 177 video lessons 20 hours of video training in this course will introduce the AutoCAD user to the full capabilities of the application. New users of the software will become familiar with the AutoCAD interface, coordinate system, entry methods, and basic display features. Experienced CAD users will discover commands to increase productivity and streamline your everyday tasks.

As a flexible CAD training solution, you can sort the lessons and progress from beginner to advanced topics; or just review seldom used commands and added functionality of new releases.

AutoCAD 2009 Training DVD
Autodesk Authorized Developer

TESTIMONIAL:
"This tutorial is awesome! I've been trying to learn ADT on my own, and with some incorrect advice from others trying to learn on their own. My frustration has completely subsided and I have started a new project with confidence and ease. It took me about a day and a half to get through the 'beginner' portion of the DVD and now I'm actually building an intelligent set of dwgs. With the DVD, if I forget how to do a command, I simply click on that lesson again and then I can move-on. I give it an A+."
Melissa C. - USA


Features & Benefits of AutoCAD Training CBT:

  • Use at Your Office or at Home
    Training software can be installed on a PC or laptop.
  • Powerful Keyword Search
    Quickly locate relevant lessons or reference seldom used commands.
  • Sort Lessons By Skill Level
    Work your way from Beginner to Advanced level topics.
  • Intelligent History
    Track the lessons you’ve completed or restart a lesson exactly where you left off.
  • Server-Based - Optional
    Share lessons across your network (multi-user license required for this option).
  • Multimedia DVD based Training
    With DVD based training, the lectures were video taped and then digitized and presented to you in Full Motion Video, Audio, & Graphics.

Join thousands of corporate repeat customers in receiving the highest quality training products on the market.

AutoCAD 2009 Training

#4d-ac09ser

1 DVD
Sale $249

Economy Shipping: $11.95 (Ground)

System Requirements: x86/400 mhz processor (minimum), DVD-ROM Drive,
128 MB RAM, Sound Card. 1024x768 Screen Resolution & 32 bit true color display required. Available Hard Disk Space 500 MB. Windows 2000, Windows XP, or Windows Vista.
NOT COMPATIBLE with Windows 95, 98, NT 4.0, or ME.

User License: This is a single user licensed product and user can authorize the product on a maximum of 2 of his/her computers (for example, on a work machine and a home or laptop computer). Please call for multi-user license information.

COURSE OUTLINE - AUTOCAD 2009 TRAINING SERIES:
(Total of 177 Individual Topics - 20 Hours of Instructor-Led Training)

User Interface

  • This lesson provides an overview of the user interface chapter
  • This lesson provides an overview of the mouse and the various functions of the buttons.
  • An explanation of the intelligence of the right-click menu system
  • This lesson discusses the toolbars, how to turn on, dock, and manipulate them.
  • The new menu browser is the subject of this exercise.
  • Ribbons are the new utility that are explored in this lesson.
  • This lesson explores he command line explaining it's function and how to use it effectively
  • This lesson unveils the text window, dialog boxes, and the right click menu features.
  • A discussion on the various methods of starting new drawings and how to setup your default templates
  • An exploration of the drawing wizard.
  • A complete explanation of how to open and save drawings from and to various version and types.
  • A lesson on how to use the various zoom commands in Autocad
  • An exploration of additional zoom commands
  • Using the 3d Orbit and how to establish 3d views
  • A discussion on named views both in 2d and 3d.

User Interface

  • An explanation of the new steering wheel utility

Coordinate Entry

  • A discussion on the use and implementation of the absolute, coordinate data entry method.
  • An explanation and the implementation of the relative coordinate data entry method.
  • A discussion on the implementation and use of the polar coordinate data entry method.
  • An explanation of the direct distance coordinate entry method, including an explanation of the orthoganal mode
  • Unveiling the mystery behind dynamic input methods.

Drawing Geometry

  • An explanation of units and types in AutoCAD
  • A lesson on the line command explaining the various options available during the line creation process
  • A discussion of the diverse methods of creating circles
  • The ins and outs of arc creation
  • Learning the proper about the proper care and feeding of a polyine
  • An explanation of the functionality of the polygon command.
  • How to create and manage a multi-line objects
  • A discussion on the point object and how to use it in the measure and divide commands
  • Exploring the unique features and methods of creating a rectangle.

Advanced Drafting Tools

  • Exposing the Wipeout command
  • Blowing the lid of the Boundary Polygon
  • A brief visit of some specialized geometry
  • Lifting the fog of using the Revision Cloud

Drawing Aides

  • An overview of the chapter and an introduction to the Limits command.

Drawing Aides

  • An explanation of the relationship between Snap and Grid.
  • A demonstration of the uses of the multitude of object snap features.
  • How to use the running object snap function to be a more effective draftsman.
  • An investigation of the tremendous functionality of the Polar Tracking and Polar Snap
  • A discussion of the Object Tracking utility and all of it's benefits

Layer Management

  • An explanation of how layers are used in Autocad and how to identify and set an objects layer
  • Looking into the Layer Properties Manager and the rules of layer creation
  • Layer Naming, Creation, and selection in the Layer Properties Manager.
  • An explanation of the similarities, differences and advantages of turning layer on, off, and freezing or thawing them
  • How to lock change and assign color to autocad layers and objects.
  • How to change and assign linetypes to autocad layers and objects
  • How to change and assign lineweights to autocad layers and objects
  • Creating, using, and maintaining Layer Filters
  • Advantages, creation, and use of Layer States
  • An exploration of the additional buttons on the Layer Panel

Data Manipulation

  • An exploration of the basic methods of selecting objects and using the Erase and OOPS command
  • An exploration of the many methods of selecting objects
  • An explanation of Undo and Redo both seperately and while running a command.
  • A disussion as to the methods of moving an object, or multiple objects, utilizing various selection and reference parameters
  • A disussion as to the methods of copying an object or objects utilizing various selection and reference parameters
  • Visiting the scale command explaining the options available during the running of the command.
  • Explaining the Rotate command and exploring the various options as the command is executed.

Data Modification

  • Experiencing the commands that allow the modification of linear and circular objects.
  • Experiencing the commands that allow the modification of linear and circular objects.
  • Uncovering the dynamic capabilities of using the offset command, and using it to create a company logo.
  • Uncovering the dynamic capabilities of using the offset command, and using it to create a company logo.
  • Using the Mirror command to create a company logo
  • Using the Mirror command to create a company logo
  • Unveiling the symbiotic relationship between extend and trim. Demonstrating how the command is used when creating a company logo.
  • Unveiling the symbiotic relationship between extend and trim. Demonstrating how the command is used when creating a company logo.
  • A demonstration of the advatages of the fillet and chamfer commands and utilizing the commands during the creation of a company logo.
  • A demonstration of the advatages of the fillet and chamfer commands and utilizing the commands during the creation of a company logo.
  • An introduction of the Polyline Edit command
  • An introduction of the Polyline Edit command
  • A continuation of the breadth of the Polyline Edit command and how to use it to create company logo.
  • A continuation of the breadth of the Polyline Edit command and how to use it to create company logo.
  • Taking the Array command to the limits and implementing it in the creation of a company logo.
  • Taking the Array command to the limits and implementing it in the creation of a company logo.

Setup and Customization

  • Addressing the purpose and function of the palette utility.
  • Exploding the mystery of the Tool Palette Part 1
  • Exploding the mystery of the Tool Palette Part 2
  • Exploding the mystery of the Tool Palette Part 2
  • Learning to manipulate menus and toolbars to the max Part 1
  • Learning to manipulate menus and toolbars to the max Part 2

Annotation

  • An indepth introduction to the Single Line Text command
  • An introduction to the MuliLine Text Object Part 1
  • An introduction to the MuliLine Text Object Part 2
  • Creating, editting and assigning Text Styles
  • A discussion of Text scaling height and Annotation Scale
  • Taking Text usage and manipulation to the Maxx Part 1
  • Taking Text usage and manipulation to the Maxx Part 2
  • An introduction to Hatch creation and editing
  • An introduction to Gradient Hatching creation and editing

Presentation

  • Looking into the Paper Space model space conundrum including page setup.
  • A continuation of Layout Creation and manipulation
  • Viewport creation and manipulation part 1
  • Advanced Viewport creation and manipulation

Utilities

  • The Properties Dialog Box
  • Looking into the advantages of the Quick Calculator
  • Learning how to use the Quick Select Utility
  • An exploration of the amazing versatilty of the Design Center
  • Using and creating field objects

External Files

  • Setting up and using External Reference files.
  • Editing and updating External References
  • Using the X-ref Manager and understanding the Bind and Insert options
  • Using the x-ref manager and understanding the Attach and Overlay options.
  • An explanation and example on how to use a .dwf file in an Autocad project
  • An explanation and example on how to use a .dgn file in an Autocad project
  • An explanation and example on how to use and import raster image files into an Autocad project
  • Learning how to insert and OLE Objects in your Autocad files
  • Creating and maintaining hyperlink object in your Autocad drawings
  • Using the windows Copy and Paste utilities

Dimensioning

  • A presentation of the multiple settings to create a Dimension Style using a Metric drawing
  • A presentation of the multiple settings to create a Dimension Style using an Imperial Drawing
  • An Introduction to the many different methods of dimensioning objects, including dimensioning lines, arcs and circles.
  • A continuation of various dimension methods, including dim baseline, dim continue, and the quick dimension utilitiy
  • An explanation of how to modify an already created dimension and also how to create new style from the drawing window.

Dimensioning

  • A continuation of the explanation of how to modify an already created dimension and also how to create new style from the drawing window using the properties window.
  • A discusion of Dimension Scales, Annoation Scale and Dimension Association Part 1
  • A discusion of Dimension Scales, Annoation Scale and Dimension Association Part 2
  • An explanation of the Multi-Leader object. How to use and manipulate them.
  • An explanation of the Quick Leader object. How to use and manipulate them.

Plot and Publish

  • A brief introduction of the various plot methods available in AutoCAD
  • Exploring how to plot in the the Model Space window with an in depth review of the page setup dialog box Part 2
  • Plotting Paper Space Layouts exploring the plot dialog box.
  • Learing how to print multiple documents
  • An explanation of the how to assign line weights and colors to the plotted objects.
  • A presentation of how to print documents to file, specifically PDF and DWF Format

Basic Blocks

  • An introduction to the use of a Block
  • Exploring multiple methods of creating Blocks
  • Learing the ins and outs of bringing Blocks into AutoCAD
  • An explanation of what an Block Attribute is and also how to create them
  • Looking into how edit a block attribute and how to export the data to an external file.

Dynamic Blocks

  • A discussion of the components used to create a Dynamic Block including, parameters, and actions.
  • How to create a simple Dynamic Block
  • Creating a Dynamic Block using the stretch and rotate features
  • Creating a Dynamic Block using the Array and List functions
  • Creating a Dynamic Block using the Visibility features

Tables and Excel Linking

  • An introduction of the Table Style command and the many options available.
  • Step by step Table Creation, Editing and Manipulation
  • Exploring how to share data between Excel and Autocad and how to edit that data Part 1
  • Exploring how to share data between Excel and Autocad and how to edit that data Part 2

Express Tools

  • An introduction to the Express Tools, exploring some of the rarely used express tool utilities. Looking at the text, select, and modify options
  • An continuation of the Express Tools, exploring some of the rarely used express tool utilities exploring the modify, draw and file menus

Windows

  • An explanation of the methods having multiple drawing open at one time

3D Models

  • A brief explanation of 3d and it's interface
  • Exploring how to view 3d data
  • An explanation of how to setup the drawing to work in a 3d manner
  • An explanation of the various parameters required to create a 3d cube
  • Learning to draw a shpere and how it operates
  • Exploring the cylinder and the many parameters required in order to be created
  • Creating and editing the cone
  • Getting a handle on the wedge object in 3d
  • An exploration of the torus object and it's parameters
  • Getting the most out of the pyramid object
  • Exploring the Planar Surfaces and the multiple ways to create them from various objects

3D Models

  • An explanation of the polysolid object
  • Getting a handle on the extrude command and how to convert existing 2d objects into 3d objects
  • A lesson on how to convert a 2d object into a 3d object using the revolve command
  • A lesson on how to convert a 2d object into a 3d object using the sweep command
  • Exploring the Loft command and the capabilties of the utility
  • A lesson on how to create new 3d objects by using Boolean operations
  • Learning how to maneuver around in the 3d world

Editing 3d Models

  • Using the fillet, chamfer, and slice utilities on a 3d solid object
  • A lesson on how to convert 2d objects to a surface or a solid
  • An exercise on how to manipulate the faces or various 3d objects
  • An exercise on how to manipulate the edges or various 3d objects
  • An explanation of the process required to execute the 3d move, align, and rotate commands
  • Looking into the amazing process of mirroring and arraying objects in 3d space.
  • A lesson on how to use the mass properties command, and also how to color edges and faces of the solid model.

3d to 2d

  • An exercise on using the flatshot command
  • A lesson on how to create sections of a 3d model
  • A lesson on how to use the section plane object and how to create 2d and 3d cross sections.
  • 3d Outputs
  • Getting an explanation of visual styles, how they can be used, created, and edited.
  • A lesson on how to insert and edit lights in a 3d model
  • An explanation of how to assign materials to surfaces and solid objects, also how to create and edit materials

3d Outputs

  • Getting a handle on the how to use the sun in a 3d model
  • A lesson on how to render a view
  • An exploration of the many methods of walking through a 3d model
  • An exercise on placing, and editing camera locations

 

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